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  • WD2_Overview

    Ubisoft Paris : October 2015 – September 2016 (1 year and 2 months) : World Designer, Design and building Oakland North district on Watch_Dogs2. - In charge of conception, integration & debug of Oakland District. From preAlpha to Gold Stage. Assets creation for specific Architecture and props. - In charge of Freeroaming activities in Oakland North : Defining, tweaking Challenges (Puzzles, Fight areas, Navigation and Parkour) Mission Designer on an upcoming DLC mission: - In charge of conception, integration & debug of Watch_Dogs2 DLC mission. MapSquad Coodinator (Asset needs, Script, Animation, Sound, FX)