dima
  • GRFS_Overview

    November 2010 – March 2012 (1 year and 4 months) Level Designer on Ghost Recon: Future Soldier. (Xbox 360 & Ps3) Level Designer, Design and building Campaign level “Ember Hunt”. (Mission 07) - In charge of conception, integration and debug of the map level. - MapSquad Coordinator of the production team (Graph, Real, Fx, Sound)